Writer: Lauren Keely
and Jonathan Luna
and Jonathan Luna
Artist: Jonathan Luna
Rating: 6 of 8
20XX #1
There's something about the world Keely and Luna have conceived that intrigues me. Similar to stories like Orphan Age and Revolution, it picks up sometime after a cataclysmic event, with society forced to adjust to this new status quo. A virus spread, killing countless people, with survivors gaining psychokinetic abilities.
Simply surviving infection is hard enough, but the struggle's only exacerbated by the use of these abilities being illegal. For Meria, things go from predictable, to ecstatic, to crushing, in just a few days. She loses out on a promotion, her job and just barely escapes alive. Keely wastes no time in moving the story along, with Moore becoming sick only 6 pages in.
20XX goes from being a hopeful story, in a dystopian society, to one where the lead's struggling to survive because of the same thing causing so much strife. Keely does a good job illustrating just how alone Meria really is. There's a great piece of sequential art from Luna, showing Meria going from hopeful, to slightly weary, to upset and finally, frustrated. It's a pretty good use of the medium.
I'm not sure why the comic's black and white, though it could be indicative of a lack of vibrancy or colour in it's world. I would've liked more of Meria dealing with how much her life's changed, instead of moving onto the search for her brother. The reason for this makes sense, so maybe this is her dealing with it. I'm not sure about a later scene, as I worry it'd mean the character's more powerful than they should be at this point, but issue 2 could explain it.
Overall, a pretty good issue, with a stronger first half, some very good art and a decent premise. If any of this sounds interesting to you, be sure to give it a go.
Simply surviving infection is hard enough, but the struggle's only exacerbated by the use of these abilities being illegal. For Meria, things go from predictable, to ecstatic, to crushing, in just a few days. She loses out on a promotion, her job and just barely escapes alive. Keely wastes no time in moving the story along, with Moore becoming sick only 6 pages in.
20XX goes from being a hopeful story, in a dystopian society, to one where the lead's struggling to survive because of the same thing causing so much strife. Keely does a good job illustrating just how alone Meria really is. There's a great piece of sequential art from Luna, showing Meria going from hopeful, to slightly weary, to upset and finally, frustrated. It's a pretty good use of the medium.
I'm not sure why the comic's black and white, though it could be indicative of a lack of vibrancy or colour in it's world. I would've liked more of Meria dealing with how much her life's changed, instead of moving onto the search for her brother. The reason for this makes sense, so maybe this is her dealing with it. I'm not sure about a later scene, as I worry it'd mean the character's more powerful than they should be at this point, but issue 2 could explain it.
Overall, a pretty good issue, with a stronger first half, some very good art and a decent premise. If any of this sounds interesting to you, be sure to give it a go.
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